Model mp_energy for Red and Blu

Discussion in 'Request Area' started by MoonFox, Dec 13, 2015.

  1. MoonFox

    MoonFox L10: Glamorous Member

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    as with one of my points, a mining rig is set up near the capture point. When a team captures (inserts power pack) the point, the mining rig kicks into life. What I want happen is for the energy surrounding the core node, to be teamed color, red for red, blue for blu. I know the red exists on a sabotage like ctf map.
     
  2. Muddy

    Server Staff Muddy Muddy

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    You seem to be requesting a lot of custom content for this one map you've never even shown us. How do we know it even exists, and that our efforts will actually be rewarded?

    My recommendation is that you just release the map using placeholders (or nothing at all, since this team-coloured aura you're requesting here sounds like nothing more than a cool detail) like what most a1s do, so people know you're serious about this. Then people might be more willing to help make stuff for you. But as it stands, we've gotten no screenshots, no references to your past work, nothing, nada, zilch.
     
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  3. MoonFox

    MoonFox L10: Glamorous Member

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    yea true.. sorry, but the stuff I have complete is ready for a bsp, but: one area is not implemented, and all capture systems are not in (I have markers for the two available)
    If you want, I will provide the current version on a private, or at behest a pre-alpha download, where I will update once a week (try to)
     
  4. MoonFox

    MoonFox L10: Glamorous Member

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    https://www.dropbox.com/s/10su47i0tkwajjv/ctf_atlas.bsp?dl=0 I am leaving it currently here @Ms. Mudpie
    but this will be the only version for public viewing at this point, as I try and work out how I will create the third point.

    also: disregard the title ctf_, this is only a placeholder so the game will run smoothly, once the capture areas are finished, and the capture system in place, it will be regarded as a territory control in basic sense, as teams are fighting for the final point, which currently is only unlockable via holding all three capture points.
     
  5. Muddy

    Server Staff Muddy Muddy

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    My point is, you've been dilly-dallying on it for so long because you keep requesting all this custom content that no-one wants to make for you because they don't know what you're going to do with it. Just get the map in a fully playable state, make a thread for it, imp it, put it in gamedays, and ultimately show people that you're serious about finishing this project. (Also, a word of advice: use version suffixes, e.g. ctf_atlas_a1.)
     
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  6. MoonFox

    MoonFox L10: Glamorous Member

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    Will do