moving intel position?

Ezekel

L11: Posh Member
Dec 16, 2008
818
245
i've tried parenting it to a track train - the train is triggered to move when the intel is capped, but the intel is still where it starts at when i go back to look at it.
however it does move with the train if the train is triggered to move in another way.

i've got a 0.2 delay on the triggers too, but it doesn't help


so could anyone offer some advice about getting the intel's spawn position to move when captured?
 

shpladoink

L3: Member
Dec 19, 2007
108
6
I think you'd have to have multiple flags, then disable the previous one and enable the new one each time it's capped.