Moving geometry in different directions

Discussion in 'Mapping Questions & Discussion' started by Balloonsfor600, Jan 15, 2010.

  1. Balloonsfor600

    Balloonsfor600 L1: Registered

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    OK. I will try to explain better what I am doing here than I did with my last question.

    So, I have (a placeholder at this point) for a boat on my ctf map. I want to move it along the x-axis after one capture and then move it along the z-axis after another capture. I know how to get it to move based on different captures, I just don't know how to get it to move along the x-axis to POINT A then from POINT A down to POINT B, and then again from POINT B forward (x-axis) to POINT C. I am sure there is some way I can do this similar to a train, but I need some help. Basically, it's going to a specified position after each capture.

    Cross section of the path: (Periods don't mean anything, just the lines)

    ---------------A
    ...................|
    ...................|
    ...................|
    ...................B-----------------C

    Thanks in advance to those who can help. As I gain more experience, I promise I will be more helpful to everyone else!
     
  2. Undies

    Undies L1: Registered

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    func_train (brush entity) riding on path_track (point entity)
     
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  3. Nutomic

    Nutomic L11: Posh Member

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    Or one func_movelinear for the first cap, and another for the second cap, parented to the first one, and the point parented to the second one.
     
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  4. Balloonsfor600

    Balloonsfor600 L1: Registered

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    Thanks guys! Got stuff worked out! Sorry for the thread revival - just wanted to throw out a thank you.