So it's like this: In my previous melee fort builds, I had a series of move_ropes with a blue cable texture. They all looked fine and bright blue in the night environment (DM) and sunny environment (CTF/CP) A few days ago when working on the new build, the once-blue ropes turned really really dark blue in sunny lighting, and totally black in the night environment. So of course I go to check if it's still the material I wanted it to be, and surprise surprise, no cable textures are showing up in Hammer. Compiling without RAD fixed this problem, but releasing a fullbright map is. well, yeah. Did I do something wrong, or has Valve broken stuff again?