Mount Zee

Discussion in 'Map Factory' started by SUpersam, Jul 5, 2009.

  1. SUpersam

    SUpersam L1: Registered

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    This is my first map.
    It is a payload and I have tried to focus heavily on the Z-axis.

    story
    Blu is hellbent on destroying Red's secret volcano base.

    At one point I have the bomb cart "drill" trough some walls in Red's base. If some one could actually make a bomb cart that has a drill that would be amazing.

    Any input is greatly appreciated :thumbup1:

    thanks to:

    Sloppyj03
    Jesus Faction
    Lap
     
    Last edited: Jul 6, 2009
  2. The_Ulf

    The_Ulf L6: Sharp Member

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    Pretty interesting environment you've got going there, but some of those screens are hella dark. You'll want to add some more ambient lighting for playability.

    Looks cool though, vertical-ity is always fun in my book. :D
     
  3. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    im doing a lava theme too! good luck =]
     
  4. Ninjilla

    Ninjilla L7: Fancy Member

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    Looks quite red. Can you easily the tell the difference between teams?
     
  5. SUpersam

    SUpersam L1: Registered

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    yes it is darker than normal maps but I made it a night map. also I think I have enough lighting near the important parts of the map to make it playable


    yes it is quite red but thats only a fog effect so it wont affect gameplay.
     
  6. (-TN-) Ben2

    (-TN-) Ben2 L4: Comfortable Member

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    it looks really awesome to me, but a pain to optimize.