Moor Final

A map with a control point-capture the flag hybrid gametype.

  1. Zroytz

    Zroytz L1: Registered

    Messages:
    9
    Positive Ratings:
    11
    Moor - A map with a control point-capture the flag hybrid gametype.

    THis map has a capture the flag-control points hybrid gametype. To win, a team must carry the flag back to its respawn room. But first, that team must capture all the control points to open a passage to the flag. The game type of this map is not fully functional.
    This map may be redistributed by any means, including through a dedicated server, without giving credit to the author.
    THis map can be installed normally. (If steam is installed in the defoult locaion, this file can be put in the following location: C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf\maps\ .
     
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  2. sooshey

    aa sooshey :3c

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    Why was this uploaded as "final" if you know it doesn't even work correctly?
     
  3. Zroytz

    Zroytz L1: Registered

    Messages:
    9
    Positive Ratings:
    11
    The issue with this map's gametype isn't fixed becouse it can't be fixed without changing the gametype. (The issue is that the team that actually won is considered to have lost, and the team that actually lost is considered to have won.)
     
  4. Zed

    aa Zed Certified Most Crunk™

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    If your map doesn't work it's not final. If there's an issue with the logic, it can almost definitely be fixed. You just don't know how.
     
    • Agree Agree x 2
  5. Yrr

    aa Yrr An Actual Deer

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  6. K2Kief98.

    K2Kief98. L1: Registered

    Messages:
    29
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    Perhaps match the fog with the skybox and turn down the brightness? Just a suggestion.
     
  7. DonutVikingChap

    DonutVikingChap L5: Dapper Member

    Messages:
    229
    Positive Ratings:
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    This map is the meaning of life.
     
    • Agree Agree x 2
  8. SnickerPuffs

    aa SnickerPuffs (*single chuckle*)

    Messages:
    1,187
    Positive Ratings:
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    Really glad I got to play this strange, broken map when we playtested it that one time in early 2016. I don't recall who suggested enabling grappling hooks, but I'm so glad they did. It made navigating the map a breeze.