KotH Moonblast A6

Fight over control of the command center in this koth map, to become famous and blow up the moon

  1. Flipy

    aa Flipy I like foxes

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    Positive Ratings:
    782
    Moonblast - Fight over control of the command center in this koth map, to become famous and blow up the moon

    Which team will get to get credit for blowing up the moon and become world famous? Neither, as blowing up the moon will unleleash a horrible chain of events that dooms humanity, but what else are they going to do with this missile? Both red and blu teams battle it out on this asteroid base that powers the engines for a nuke capable of destroying the moon! This low gravity asteroid base is a small and fluid koth map that encourages closer and quicker combat while using the low gravity and height to your advantage. Try to keep the information relay under your teams control so that your team can claim technical responsibility over this disastrous event, you monster.

    This map was made for the 72hr tf2 jam and I hope you enjoy it!

    Screenshots:

    Small video demonstration


    Installation:

    1- download map
    2- place in your tf maps folder
    3- have fun blowing up the moon
     
  2. sevin

    aa sevin

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    651
  3. Flipy

    aa Flipy I like foxes

    Messages:
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    Positive Ratings:
    782
    I stated in the jam announcement that I was going to start my 72 hours early on Wednesday 4:00 pm (EST) and was told it would be fine! So no worries
     
  4. sevin

    aa sevin

    Messages:
    954
    Positive Ratings:
    651

    Ah cool ok. Didn't realize. Quite impressive geo for 72hrs.
     
  5. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Flipy started early, with my permission.
     
  6. Flipy

    aa Flipy I like foxes

    Messages:
    142
    Positive Ratings:
    782
  7. Flipy

    aa Flipy I like foxes

    Messages:
    142
    Positive Ratings:
    782
    I forgot about this map, and I wanted to go back and update it.

    -revived the map from the dead
    -added cover to ramps
    -added decals indicating jump pads
    -cant cap standing on barriers
    -added some signs
    -adjusted pipe clipping near small pit
    -nobuilded roofs

    Pictures of ramp cover [​IMG]
    [​IMG]

    Read the rest of this update entry...
     
  8. Flipy

    aa Flipy I like foxes

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    Small update to test some ideas + quality of life changes

    -Removed the low gravity
    (This is temporary to see how it plays out)
    -Added new one way doors to the jump pad routes
    (This should prevent being able to rush the enemy spawn quickly)
    -Hopefully fixed spawn doors sometimes not opening
    -Clipped some windows so you cant stand on top of them
    -Moon has some (really lazy) debris after exploding
    -Changed some heath kits from medium to small

    Read the rest of this update entry...
     
  9. Flipy

    aa Flipy I like foxes

    Messages:
    142
    Positive Ratings:
    782
    -Loads of clipping (I probably still missed stuff)
    -Removed prop behind point for better skybox visability
    -New jumpad in sewer leading to the point by building
    -Gravity now changes depending on whether youre inside or outside
    -Added a (crappy) custom texture to each door that changes gravity, hopefully I packed it in right
    -Lowered some buildings so you can actually see the skybox a bit more
    -Clipped off solar panel buildings entirely
    -Improved jump pad accuracy
    -One way doors open quicker
    -Raised spawn windows

    [​IMG]
    [​IMG]

    Read the rest of this update entry...