- Jul 25, 2013
- 1
- 0
EDIT: Pretty simple fix.
The server wasn't requesting players to download the bumpmap apparently.
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This is map related; I do work through these in Hammer mostly.
I'm working on adding a model from Garry's Mod to my map and a certain gamemode, but everyone sees the model differently under certain lighting, and it isn't that good. I see a perfectly normal creature though.
Flashlight: http://steamcommunity.com/sharedfiles/filedetails/?id=163499952
Light_spot: http://steamcommunity.com/sharedfiles/filedetails/?id=163500663
What I see: http://steamcommunity.com/sharedfiles/filedetails/?id=163495523
The server wasn't requesting players to download the bumpmap apparently.
-----------
This is map related; I do work through these in Hammer mostly.
I'm working on adding a model from Garry's Mod to my map and a certain gamemode, but everyone sees the model differently under certain lighting, and it isn't that good. I see a perfectly normal creature though.
Flashlight: http://steamcommunity.com/sharedfiles/filedetails/?id=163499952
Light_spot: http://steamcommunity.com/sharedfiles/filedetails/?id=163500663
What I see: http://steamcommunity.com/sharedfiles/filedetails/?id=163495523
Code:
"VertexlitGeneric"
{
"$basetexture" "models/SF2_B/servantbrute"
"$bumpmap" "models/SF2_B/servantbrute_n"
$phong 1
$PhongExponent 1
$phongtint "{255 50 50}"
$phongboost 1
$phongfresnelranges "[0.05 0.5 1]"
}
Last edited: