Model request: Tf2-style fish

Discussion in 'Request Area' started by WhyNott, Oct 21, 2012.

  1. WhyNott

    WhyNott L1: Registered

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    Hi there, I'm looking for a fish model compatibile with func_fish_pool entity for my tf2 map. I'm not sure if this entity is even implemented in game, but it's page on developer.valvesoftware states that it is "available in all Source games", so I will check it out as soon I will get a good model for it :mellow:
     
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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  3. WhyNott

    WhyNott L1: Registered

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    Thanks! I will check it out tomorow.
     
  4. tyler

    aa tyler snail prince, master of a ruined tower

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    It works in TF2 but it's a little finicky.
     
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  5. Pocket

    aa Pocket func_croc

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    Of all the entities they had to leave enabled in this game, they had to pick the fish over func_rotating.
     
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  6. WhyNott

    WhyNott L1: Registered

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    [​IMG]
    [​IMG]
    [​IMG]

    Huh. I wonder why I 've never seen it on any map before.


    Anyway, everyone here got one "Thank You For This Useful Post" from me. Hope that's enough.
     
  7. Kill_the_Bug

    aa Kill_the_Bug

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    The fish from bulletcrops work great - look great - but word of warning - they are an entity bitch and can can consume resources really quick.

    Although func_fishpool is one entity, the items needed (the fish) are the items that eat your resouces.

    Don't use a lot of fish in the pool or you'll run into problems. I had a great looking fish farm happening but ultimately had to remove it because it lead towards edicts (over the 1600 entity limit) crashes.