Model Model [Request] Meteorite

Discussion in 'Request Area' started by Jusa, May 28, 2013.

  1. Jusa

    aa Jusa

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    Heya! Just made this account to request a custom model for my koth map.
    I need a small meteorite that has crashed in to ground. About 256.0 units wide in hammer.

    Exelent image by stevethepocket (i hope you dont mind me using it here)
    [​IMG]


    Controlpoint would be located around/on top of the meteor

    Just a round sphere shaped meteorite basicly. Let me know what you think and if someone would be so kind to provide me with this.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Updated some screenshots. again.
     
    Last edited: Jun 6, 2013
  2. theharribokid

    aa theharribokid

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    People are going to want to see your map before they make custom models for you.
     
  3. Brewskii187

    Brewskii187 L1: Registered

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    What Is the diameter in hammer units?
     
  4. Jusa

    aa Jusa

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    It does not need much detail, just something that looks like a meteorite and not like a volleyball. :)

    " About 256.0 units wide in hammer. " as I stated in the post.

    so that would be 256 by 256 by 256 square space to fit a sphere in. It can be larger if needed, but something along those diameters

    [​IMG]
     
    Last edited by a moderator: May 28, 2013
  5. Brewskii187

    Brewskii187 L1: Registered

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    So u don't want it flat on the bottom? You will be making people render unnecessary polygons if you plan on sinking it into the ground
     
  6. Jusa

    aa Jusa

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    it can be a half sliced sphere if that makes it easier for you. Im afraid i have 0 experience in the modeling buissnes :s
     
  7. Brewskii187

    Brewskii187 L1: Registered

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    Doesn't make it easier or harder, it would just be better for performance on your map
     
  8. theharribokid

    aa theharribokid

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    Also, people probably won't make nice props for a map that's been a day in development.
     
  9. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    For now, why not mock it up in brushwork and get a model made nearer release?
     
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  10. Brewskii187

    Brewskii187 L1: Registered

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  11. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    For the sake of all that is holy.

    It better look like a proper meteorite, or the astronomer in me will cry very very hard.

    [​IMG]
    For example.
     
  12. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    I had a wee chuckle over the tiny craters tho
     
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  13. Jusa

    aa Jusa

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    I did not exactly mean " I NEED THIS NAO GIMME " when making this post. I was just curious to see if i actually could get a prop like this done for the map. I understand if people do not want to waste time, so ill just continue working on the map :)
     
  14. Jusa

    aa Jusa

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    But this is TF2, it has to have tiny craters and cartoonish texture, right?

    Edit: also, round. Like a tiny moon..?
     
    Last edited: May 29, 2013
  15. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Hnnnngno

    Not tiny MOON craters at least. It would need to be absolutely enormous to sport something like that.

    Besides, it doesn't need to be that noisy in texture. Most larger meteoroids consist of a pretty significant amount of iron. Up in the 90%'s sometimes. Such meteors look like iron too.

    [​IMG]
     
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  16. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Most meteorites are not round (like a tiny moon) ... they are weirdly shaped. Like the one shaped like a potato. Yea, it's TF2 so cartoonish texture is fine. But there has to be some semblance of realism, or it just doesn't fit with the rest of the TF2 Theme

    Someone's been doing their research ... or paying attention in science class!
     
  17. Pocket

    aa Pocket func_croc

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    So, talking humanoid robots shaped like the TF2 main cast have "some semblance of realism"? This game draws a lot of inspiration from sci-fi B movies and old spy flicks. A "meteorite" that looks like a chunky ball covered in circular craters and glowing bits is totally in keeping with the theme. Heck, most people who haven't studied astronomy probably still think meteorites look like that.

    [​IMG]

    The smoke is also key. I have no idea how you'd pull off a plume of smoke like that with Source's particle system.
     
  18. Brewskii187

    Brewskii187 L1: Registered

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    I take it no one liked the model I posted? It took me a whole 20 min
     
  19. Seba

    aa Seba DR. BIG FUCKER, PHD

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    What Steve posted is probably the best inspiration for this model; readability is a huge factor in TF2, and if you made a realistic meteorite nobody would be able to tell what it is (plus it'd look like butts, and as the map's centerpiece it has to look awesome).
     
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  20. Jusa

    aa Jusa

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    This is exacly what i had in my mind.