Model not finding the texture

Discussion in 'Mapping Questions & Discussion' started by Sadwaffles, Aug 9, 2014.

  1. Sadwaffles

    Sadwaffles L1: Registered

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    Hello, I've been trying to fix this for hours, I need a fresh pair of eyes. My model can't find its texture and everytime its loaded in hammer its missing. Help? :cursing:


    Here is my qc file :
    $modelname BlenderSoda.mdl
    $cdmaterials "models"
    $scale 2
    $surfaceprop metal
    $staticprop
    $body mybody "BlenderSoda.smd"
    $sequence idle "BlenderSoda" fps 1


    My .vmt file:

    VertexLitGeneric
    {
    $basetexture "models/BlenderSoda"
    }


    My game directory also is
    D:\Program Files\Steam\steamapps\common\Team Fortress 2\tf\models
    D:\Program Files\Steam\steamapps\common\Team Fortress 2\tf\materials\models
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Is the material you applied to the model in the editor the exact same name as the VMT?
     
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

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    You can quickly check what Snark said by opening the .smd in notepad - each section should begin with a material name then list a bunch of coordinates; this is most likely your problem.