Model Issue

Discussion in 'Mapping Questions & Discussion' started by corymkg, Nov 22, 2012.

  1. corymkg

    corymkg L1: Registered

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    I have a snowball model that is made for Counter Strike 1.6. I would like to make it so I can use it in my team fortress two server. In a plugin that i have it says the model used is ball001.mdl i added the counter strike model to the exact folder its supposed to be in and changed its name from w_snowball.mdl and deleted the original and it wouldnt work. Why?
     
  2. corymkg

    corymkg L1: Registered

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  3. GPuzzle

    GPuzzle L9: Fashionable Member

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    GoldSrc to Source. No wonder why it doesn't work. You're probably going to decompile it from GoldSrc, than compile it back to Source. I just don't know how to do it.


    EDIT: I got 300 posts. I'm moving to Greece (bad pun, really bad pun).
     
    Last edited: Nov 24, 2012
  4. corymkg

    corymkg L1: Registered

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    Ugh :l do you know any way how? or anyone that does
     
  5. Yacan1

    aa Yacan1 D I G I T A L I N F L U E N C E R

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    To be honest, a snowball doesn't sound hard to make as a model really. Most modeling programs have some sort of "auto-sphere" tool. I'd just keep the polys low. Texturing shouldn't be difficult either, in my opinion.