Hi,
I'm making an extension set for the HL2 buggy, they are all trailers that have an assortment of mounted guns, these models are for use in SFM when half life 2 gains compatibility. None of the models have animations because I would use the bone manipulation tools in sfm to gain the desired effect. But I think it would be useful for my minigun to have an idle and spinning animation. So I animated the minigun in blender, but I'm not sure how to export this animation and how to set it to loop inside the QC, or even how to set uo a QC for sequences!
Any help would be really appreciated,
L99
I'm making an extension set for the HL2 buggy, they are all trailers that have an assortment of mounted guns, these models are for use in SFM when half life 2 gains compatibility. None of the models have animations because I would use the bone manipulation tools in sfm to gain the desired effect. But I think it would be useful for my minigun to have an idle and spinning animation. So I animated the minigun in blender, but I'm not sure how to export this animation and how to set it to loop inside the QC, or even how to set uo a QC for sequences!
Any help would be really appreciated,
L99