Misaligned Payload Tracks

Discussion in 'Mapping Questions & Discussion' started by BanaFen, Feb 6, 2017.

  1. BanaFen

    BanaFen L1: Registered

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    I want to create a payload map, but I do not know how to align the mining track props. The picture below shows the closest I've been able to align two props. Below this picture is a list of solutions I've tried. Thank you in advance for any helpful suggestions.
    [​IMG]
    Unsuccessful options:
    • Lowering grid snap size to 1.
    • Snap to Grid in Hammer (and similar transformation options).
    • Browsing payload pages on developer.valvesoftware.com.
    • Browsing Mapping Questions & Discussion.
    • Browsing payload/Hammer YouTube & Google pages.
     
  2. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    Payload track props are always like this. Do the best you can to make them line up but unless they are REALLY off, no one will notice.
     
  3. iiboharz

    aa iiboharz Meme Queen

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    Hold ALT while moving it around and you can take if off grid. This is okay because it's not brushwork.
     
  4. dryerlint

    dryerlint L5: Dapper Member

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    Assuming the tracks are on a displacement floor, you might be able to get away with bringing up the displacement and having it cover up the tracks. I think Valve does this in a few maps.
     
  5. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    Go look at Valve's payload maps like Badwater or Goldrush. Their payload tracks are misaligned, sometimes have a gap of many units. I bet you never noticed before.

    Players of your map won't either.
     
    • Agree Agree x 2
  6. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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    It doesn't matter all that much with tracks, but if you have such issues with, say, handrails - check rotation. Sometimes models end up rotated with .5 degrees or something and it will cause the model to not align properly with others.
     
    • Agree Agree x 1