CP Mirror_2

Discussion in 'Map Factory' started by Tipodamascara, Feb 13, 2013.

  1. Tipodamascara

    Tipodamascara L1: Registered

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    I had an Ideoa for a map, split in half, with both sides completly symetric.

    The general ideia is to have a compact 5cp map with multiple ways to get from point to point:

    3 from point 1 to middle
    2 from point 2 to middle

    Most of the skeleton of the map is done, right now I'm only going to add detail and change stuff that REALLY needs to be changed based on comunity feedback

    TODO:
    - Add a ton of details to make it more appealing
    - Add more lighting
    - Improve the middle point
    - ??

    THIS IS THE FIRST MAP I EVER MADE (well 2nd, the mirror_1 ended up being too big)
     
    Last edited: Feb 13, 2013
  2. Sergis

    aa Sergis L666: ])oo]v[

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    I find the lighting depressing, the brushwork blocky, the catwalks narrow and the capzones unmarked.


    fixit fixit fixit fixit
     
  3. nightwatch

    aa nightwatch

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    That's a lot of lights.
     
  4. Deodorant

    Deodorant L6: Sharp Member

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    Warning: When you test this map - which I assume is your first map - you will either receive devastating amounts of devastating criticism (best case) or nasty sarcasm and pleas for the host to switch map (worst case). This will not mean you're a shitty person who should just give up already, it just means you're a beginner at mapping and mapping is hard. Hell, I still haven't managed to make a remotely enjoyable map. Listen to the criticism and learn from it, but don't let it get you down, k?

    Now, for being a first map this looks pretty decent, at least judging by the screenshots. You have a layout complex enough to tested and improved upon, and you seem to have the learned basics just fine. The only thing that jumps out at me, apart form what Sergis mentioned, is that the areas in the first and third screenshot look way too big.
     
  5. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    needs lights
     
  6. Tipodamascara

    Tipodamascara L1: Registered

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    Today updated:

    Middle point area and off-map details
    lighting

    Download links stay the same

    Thanks all for the input =)