Discussion in 'Mapping Questions & Discussion' started by Crack_Mac, Jun 13, 2009.
I have following question:
How to mirror a prop_static ?
You can't without making a separate model
This is why there are track pieces:
for an example of two models that are the same but mirrored by valve
I have another question.
I have a brush that i edited with the clipping-tool. Now the texture are in the single brushes. When i gouped the brushes too. Is there a way to delete the "cut"- lines ?
You cannot merge brushes unfortunately. Create a new one if its really an issue.
However, if you're talking about a seam in your texturing between the 2 brushes, just use the face/texture tool, left click on one face and right click on the other to make them aligned as one.
thanks for the informations guys
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