***Mini Mapping Contest 04 Thread***

Discussion in 'Contest #4: Mapping Prefab' started by Snipergen, Aug 9, 2008.

  1. Snipergen

    Snipergen L13: Stunning Member

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    Make a Red or Blu building on 1024x2048 bounds.

    Rules:
    -1024x2048 limits, that's the size you get to build your building on.
    -No 3dskybox, nothing outside the 1024x2048 limit. Height doesn't matter. Go nuts.
    -Custom models/props/textures/overlays are allowed
    -Need an ingame render (you can use your skybox texture as long as it's a TF2 or a custom one)
    -You have to upload the .vmf to prove you didn't exceed the limit.
    -People are allowed to download your .vmf and use it in their maps as prefab. That's the risk you have to take! * With credit*
    -You don't have to make the back of your building if you can't see it, you only need 1 render of your building anyways so who cares what is nodrawed or not :)
    -Submit your ingame render and .vmf before 10 September 2008 in the upload thread!
    -Only 2 entries are allowed for each mapper.

    Questions? Ask away.

    [​IMG]

    The purpose of the contest is to get eye for detail and tf2 building style.
    Good luck to everyone!!! I hope we see even more entries than our prev contest!
     
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    Last edited: Aug 9, 2008
  2. YM

    aa YM LVL100 YM

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    max entries per person?
     
  3. Snipergen

    Snipergen L13: Stunning Member

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    Fixed. 2 entries it is.
     
  4. YM

    aa YM LVL100 YM

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    I'll start on mine as soon as I get back from my holiday (and after getting hoodoo_b1 out :p)
     
  5. DJive

    aa DJive Cake or Death?

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    a head start on youme is good times =)
     
  6. luxatile

    aa luxatile deer

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    I'm entering this one! I'm sure I won't come close to winning, but hopefully I'll learn something. :p
     
  7. Sikyanakotik

    Sikyanakotik L1: Registered

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    Should I dare? I've never done anything this intricate before.

    Oh, but it'll look oh so good in my portfolio.
     
  8. Nineaxis

    aa Nineaxis Quack Doctor

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    Can you please make the limits 1024x2048? The 1024x1024 limit is very small considering the scale of TF2 buildings. I tried to make a simple industrial building, and right now it's a cube because of the limits.

    It just doesn't work :(
     
  9. Snipergen

    Snipergen L13: Stunning Member

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    Ok fair enough, that will open up some possibilities maybe.

    Changed limits to 1024x2048
     
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  10. Vander

    Vander L8: Fancy Shmancy Member

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    Nice timing! I have been working on the layout for my upcoming map and just blocking things out for a few days now. I got bored with that and decided to detail one of my buildings. i thought at first that I went overboard and skipped too far ahead on detail work. Then this beautiful post comes along!
     
  11. Dox

    Dox L8: Fancy Shmancy Member

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    Noob question: ingame render? that means screenie?
     
  12. YM

    aa YM LVL100 YM

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    noob answer: yah!
     
  13. nossie

    nossie L3: Member

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    ill give it a go :) ill probably fail tho :p
     
  14. VelvetFistIronGlove

    aa VelvetFistIronGlove

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  15. luxatile

    aa luxatile deer

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    Starting now. I've decided to TF2-up my house. :p
     
  16. TheDarkerSideofYourShadow

    TheDarkerSideofYourShadow L10: Glamorous Member

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    Is there any restriction to player interaction with the building? I.e., can I make a building where the player can get in it and do stuff. Or is it limited to decorative structures?
     
  17. luxatile

    aa luxatile deer

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    Wow, the two of you who posted your maps in the upload thread are fricking fast! I've made a wall, and...uh...another wall. :p

    Still a month left, though. I'd rather leave this project in the polishing stage until the very last day.
     
  18. TimmerTheTank

    TimmerTheTank L1: Registered

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    yes, i second the playability question
     
  19. Nineaxis

    aa Nineaxis Quack Doctor

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    No, just eye candy, as far as I understand.
     
  20. YM

    aa YM LVL100 YM

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    from what I gather you're only actually submitting one ingame screenshot, providing the vmf is merely for varification you didn't exceed 1024x2048, which means functionality does not exist, the map is purely aesthetical so you ca nodraw everything you can't see from the cameras view if you wish.