mineshaft

Discussion in 'Map Factory' started by MikeM64, May 7, 2010.

  1. MikeM64

    MikeM64 L1: Registered

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    Mineshaft (Name Pending)

    So, I've been working on this since about November of 2009, and I think I've made enough progress for a public release. It's my 1st map. It's out there now, so download it, break it, exploit it and give me criticism so I can continue to improve it :)

    Blu thinks they discovered a red mine, but they're about to find so much more...

    Screenshots for Alpha 1:
    Photos HERE!
     
    Last edited: Jul 21, 2010
  2. Prestige

    aa Prestige im not gay anymore

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    looks like you put a lot of work into this!

    very nice work.
     
  3. absurdistof

    aa absurdistof

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    Well judging from the screens I would say this: You have a lot of open space, and not too much going on in those open spaces. Many classes need specific map features in order to work well. If there is just a lot of open space, the dm classes will go to town (sniper, scout, maybe spy..), but the objective might not be pushed.

    BUT: judging from screenshots is hardly accurate at all so head over to the events forum and put this map in gameday!
     
  4. MikeM64

    MikeM64 L1: Registered

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    Last edited: May 12, 2010
  5. absurdistof

    aa absurdistof

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    Link was broken for me.
     
  6. MikeM64

    MikeM64 L1: Registered

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    Link fixed.
     
  7. MikeM64

    MikeM64 L1: Registered

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    Alpha 1 update bump!
     
  8. Godslayer57

    Godslayer57 L8: Fancy Shmancy Member

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    Played today and found about two things:
    -Firstly there is a hole in the red side of the first point's cliff.
    -Secondly there is a small area on the second stage in which a defender can camp right by the blue spawn room.