Milk

Discussion in 'Map Factory' started by Bubbleq, Jan 10, 2010.

  1. Bubbleq

    Bubbleq L1: Registered

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    Hi, my name is Emil "BubbleQ" Dahlqvist.
    This is my first really big release of a map. I hav ebfore just build small wired maps but now it is time to get abit more serious I think ;)

    So, here is a control-point map with 5 cps. One middle cp, and 2 cps that the teams allready owns. It is totaly symetric in brush work but does differ abit in prop placement.

    The theme is about milk, red team uses old fasion methods with cows and blu does massproduces with goats^^

    The point of this release is to se how the gameplay works, I have actually no idea cuse I only played it my self, alone on the server.
    Hopefully I can get a server running in a week but I doubt that will happen, so if anyone for no reason could set up an amateur-custom maps server that would be great :)
    Not only for me but I got some friends who also wants that to, But we all got to bad connection to host it our self.

    Hmm, I don´t have anything more to say. God bye.
     
  2. Lancey

    aa Lancey Currently On: ?????

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    Some of these control points look very open.
     
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  3. Bubbleq

    Bubbleq L1: Registered

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    Hmm, yeah you are proably right about that.
    But don´t you think it is to short between the points? That is what I have thought about my self alot.
    But yeah, I will try to put some more things into the controllpoints :)
     
  4. The_Ulf

    The_Ulf L6: Sharp Member

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    Long open sightlines - you'll want more cover props. Otherwise - interesting looking layout. I really like the curved/round areas (if you can optimize them well they'll be awesome). Other than that, Hmm, I don´t have anything more to say. God bye. :p
     
  5. Moose

    Moose L6: Sharp Member

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    Yeah, it looks quite open, and also seems rather flat layout-wise. Definitely add more height variation and cover around the map.