merasmus and players dance

Discussion in 'Mapping Questions & Discussion' started by botinok, Jan 7, 2013.

  1. botinok

    botinok L1: Registered

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    hello all
    i created on my map "wheel's fortune"(like koth_lakeside_event: small heads; uber and etc). this all work, besides moment when merasmus starting dance but players teleport where i need, but players just stand on place and don't dance(don't auto taunt)
    can you help me pls?
    ps sorry for my English this is not my language
     
  2. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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  3. botinok

    botinok L1: Registered

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    Last edited: Jan 7, 2013
  4. WhyNott

    WhyNott L1: Registered

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    I think you need haloween mode enabled.
     
  5. botinok

    botinok L1: Registered

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    I tried tf_forced_holiday 2 and plugins for sourcemod(force holiday) but this is didn't work
     
  6. moxie2020

    moxie2020 L1: Registered

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    Any luck with this? I dismembered the original map as much as I could and could not find anything to make the dance work or to specify where merasmus appears. Were you able to sort it out or did you let it go?
     
  7. botinok

    botinok L1: Registered

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    I'm trying to find any solution. but I think the problem is this "trigger" or something encoded in the map.
     
  8. botinok

    botinok L1: Registered

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    FOUND IT!
    just need put info_target until the end on ground
     
  9. moxie2020

    moxie2020 L1: Registered

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    You mean it has to be touching the ground? Odd, its not on the map. I will try it out.
     
  10. moxie2020

    moxie2020 L1: Registered

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    Wait "until the end"? Not boss end?
     
  11. botinok

    botinok L1: Registered

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    yes
    info_target need to touching the ground
     
  12. moxie2020

    moxie2020 L1: Registered

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    ok great. did you get the ghosts to work? I cannot figure out how they spawn.
     
  13. botinok

    botinok L1: Registered

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    I think ghosts and jarate-rain work only on likeside map, but maybe I can find some trigger or something
     
  14. henke37

    aa henke37

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    You may need to add a brush entity to mark the "fun" area.
     
  15. botinok

    botinok L1: Registered

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    like what?
     
  16. moxie2020

    moxie2020 L1: Registered

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    Actually the Jarate rain works fine. Theres a brush for it.

    func_brush spawn cloud.

    I can't find what triggers ghosts.
     
  17. botinok

    botinok L1: Registered

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    so anyone find what need to activate the ghost?
     
  18. moxie2020

    moxie2020 L1: Registered

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    No luck.