PD Meme Machine (72hr Jam Entry) RC 1 Re-upload

Kill enemies, collect fuel units, and deploy them at the fuel station to launch the rocket!

  1. Nicky

    aa Nicky Lets try something new!

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    Meme Machine (72hr Jam Entry) - Kill enemies, collect fuel units, and deploy them at the fuel station to launch the rocket!

    This thread is made for my 2016 Summer 72 Hour Jam entry; Meme Machine RC 1! You can also find the map on the original thread ( http://tf2maps.net/downloads/meme-machine.1439/ ). Screenshots will come later. Thank you to @LeSwordfish for allowing me to go over the time limit a small bit.

    Now presenting... The High Quality Update!

    The winner of the April Fools 2016 Contest, the classic, fan favorite map is back, and better than ever!

    -Added 5 NEW MEME EVENTS (10 are in the map in total now)
    -I won't tell you the events now, you'll have to see them yourself ;)
    -Completely redid mid
    -Made it bigger
    -Condensed the two buildings into one building, so the rocket and the
    cap zone are next to eachother
    -Hopefully made it easier to attack​
    -Redid how the finale is done; now the team that won the PD portion has to be on the cap point only when the rocket launches to claim their win
    -Fixed the "seamlessly" never ending overtime
    -Fixed the music playing into the next round​
    -Made the meme events happen more often
    -Added spectator cameras to the Illuminatis (only when the event is happening)
    -Removed the second Death Pits song because it wasn't good (kept "The Afterblaze" in)
    -Did some major optimization
    -Did prop-fades
    -Removed the sound effects from the End of the Line trains as they kept playing even after the event
    -Made the steam sale event hurt more, now does like 40 damage and plays a "critical hit" sound
    -Did more detailing
    -Added some of my signs for self plugging
    -Removed some meme particles
    -Fixed a clipping issue with some beams
    -Mixed a texture on BLU side being colored RED
    -Made the Cena Catapult cover the entire map so you get launched up no matter where you are
    -Fixed a wooden texture not being rotted the right way
    -Adjusted shadows on some props
    -Added patches under pickups
    -Fixed some events not triggering meme particles inside the Fuel Station
    -Fixed players getting stuck inside the rocket platform when the rocket launches (atleast I think I fixed it)
    -Added some train tracks to the trains closest to the middle area, this explains why that area seems very flat
    -The other train paths don't have tracks, to keep them as a surprise​
    -Updated the localization files
    -Peaked the entity limit
    -Obtained medal
    -Deer
     
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    Last edited: Jul 25, 2016
  2. Anreol

    Anreol L6: Sharp Member

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    yes.
    YES
     
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  3. Not You

    Not You L3: Member

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    Rest in not rip meme machine. :jimijam::B1:
     
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  4. EksCelle

    EksCelle L1: Registered

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    I needed this in my life. It is fulfilled.
     
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  5. Turnip

    aa Turnip The 80s Vegetable

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    RC1 = Run and take Cover 1
     
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  6. Startacker!

    aa Startacker! L⛧: Hell's Bells

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    Just what I needed from my 2nd favorite mapper person
     
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  7. Nicky

    aa Nicky Lets try something new!

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    dddaawwwwww c:
     
  8. Startacker!

    aa Startacker! L⛧: Hell's Bells

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  9. Not You

    Not You L3: Member

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  10. Nicky

    aa Nicky Lets try something new!

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    Reuploaded due to the site borkin' up.

    RC 2 will be in the works, but I will probably wait until after the Jam hype lowers, so that people can play the same map that was the Jam entry, if it gets put in imps or the Exhibition game.

    Read the rest of this update entry...