Hey folks; just thought I'd introduce myself. My names Phill and I do level design work for a living (and a little bit of a hobby). My specialty is kismet scripting for U3, but I figured I'd give the hammer editor a whirl and see what all the fuss was about. I'll be posting a cp map in the not to distant future for feedback/ critiques ect ect. I'd like to get involved with the TF2 community so feel free to ask me any questions about level design or general game industry questions. We're all here to help right?