CTF medieval a3

medieval mode but with ctf

  1. Messing Around

    Messing Around L5: Dapper Member

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    After watching the demo, I decided to rework the map completely:
    Scale down, Remove ramps, More chokey,....

    Overview
    [​IMG]

    Bridge
    [​IMG]

    Fort
    [​IMG]

    Spawnroom
    [​IMG]

    Low room
    [​IMG]

    Intel
    [​IMG]

    Capture the scroll lads

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    Last edited: Jan 1, 2018
  2. S T A R S ☰ T

    S T A R S ☰ T L1: Registered

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    Sounds fun. You gonna continue to work on it or are you leaving it with dev textures?
     
  3. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    I can't tell where the spawnrooms are. Do you even have any?

    Also, shouldn't each spire face a different base, instead of both facing BLU? That could lead to some easy BLU victories, so you should probably flip one of the spires.
     
  4. Messing Around

    Messing Around L5: Dapper Member

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    yes, yes i do and both buildings have 2 ramps for each side
     
  5. Messing Around

    Messing Around L5: Dapper Member

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    Update
    Read #1 post
     
  6. Messing Around

    Messing Around L5: Dapper Member

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    hey still around?
    if it works then i will start detailing it; or keep changing the layout until it does
     
  7. S T A R S ☰ T

    S T A R S ☰ T L1: Registered

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    Sounds good, Ill keep my eye on it :)
     
  8. Messing Around

    Messing Around L5: Dapper Member

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    Positive Ratings:
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    Small update:

    The map plays out pretty well, except the flag got capped too quick. But the problem is there's only ONE exit for the flag runner, I mean if the defender react quickly and block that one door, there's no way the attacker can carry the flag out, oh well.

    Player now have to climb on the ladder, instead of just a ramp in disguise, prevent Demoknight recharge and others keep running back up to the resupply cabinet [​IMG]

    Remove the ropes on the bridge, since it's a little bit too easy (especially for Scout) to move around over people's head. Also the bridge has been expanded
    [​IMG]

    Make the water clearer to see
    [​IMG]

    Remove medium health pack under the bridge, change health and ammo packs in base to small (from medium)

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