http://store.steampowered.com/news/?filter=updates&appids=440 # Modified critical hit calculation. Overall, critical hit chance is now much more recent-performance based: * Base chance is now 2% (was 5%). * Bonus range based on damage done changed from 0%-15% to 0%-10 * Damage range required for bonus changed from 0-1600 to 0-800 # Reduced random damage spread applied to all player damage from +-25% to +-10% # Slight reduction (improvement) of the minigun's spread # Increased flare direct hit damage from 20 to 30 # Rewrote Natascha's slowdown code to be more consistent # Sniper rifle now supports Crit Boost state like all other weapons (i.e. Kritzkrieg makes all shots critical hits) # Stealthed spies are no longer able to pickup the intelligence. They must uncloak first # Increased soldier primary ammo count from 16 to 20 - More cvars for comp players - custom crosshair support - View Model can now be moved/hidden - "Open Loadout" bind now directly opens the loadout of the class you're currently playing. NOTE: You must go into options and REBIND it to use it - And More!