KotH Marrakesh A10

A busy bazaar area abandoned for a brawl.

  1. virtualconnor4

    virtualconnor4 L1: Registered

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    Alabama - A southern themed map. Soon to be filled with grassy plains and oak trees.

    This will be a southern themed map complete with grassy plains, oak trees, small towns, and smaller churches. Please give me advice to help me get the gameplay of this map to be as pristine and refined as possible!
     
  2. virtualconnor4

    virtualconnor4 L1: Registered

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  3. savvaisnotagirlolbbq

    savvaisnotagirlolbbq L3: Member

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    Very nice so far. I like the battlements and courtyards into buildings.

    Though midpoint is basically a chokepoint and you might want to increase the width to allow more movement control in the area and making attacking easier.

    I'm guessing this map will have the same theme as Harvest with barns and all, what you could do that might be fun is adding dropdowns (similar to a slide like those roller mills from silos) into midpoint or into flanks from the second floor of the buildings, similar to the dropdown from Barnblitz at the last point for RED team. It would make the flanks more defined and a more defined purpose of flanking.

    Other than that, you need to add more healthpacks in many areas, small or medium. I would list bugs but I'm guessing you can get that from playtesters who will find more than me.
     
  4. virtualconnor4

    virtualconnor4 L1: Registered

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    Thank you. I will heavily consider adding dropdowns to one of these flanks and yes I'm pretty sure this map will end up looking like harvest. I'll probably end up adding a small health pack to the sniper nest.
     
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  5. Captain Cactus

    Captain Cactus L1: Registered

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    It's pretty nice so far, the only issue that I have is that there aren't too many healthpacks.
    Also a little bug is that the no entry sign on one of red's spawn doors doesn't show up when I'm on blu.
     

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  6. virtualconnor4

    virtualconnor4 L1: Registered

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    Hey! Sorry about this map being broken at first but I've played it all the way through and it is now winnable.

    -Fixed HUD

    -Extended Walk Time to Mid

    -Added More Health and Ammo

    Read the rest of this update entry...
     
  7. virtualconnor4

    virtualconnor4 L1: Registered

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  8. virtualconnor4

    virtualconnor4 L1: Registered

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  9. virtualconnor4

    virtualconnor4 L1: Registered

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  10. virtualconnor4

    virtualconnor4 L1: Registered

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  11. virtualconnor4

    virtualconnor4 L1: Registered

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  12. virtualconnor4

    virtualconnor4 L1: Registered

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  13. virtualconnor4

    virtualconnor4 L1: Registered

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  14. virtualconnor4

    virtualconnor4 L1: Registered

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