March 13, 2009, 2:23 pm - Valve - Product Update

Discussion in 'Team Fortress 2 Talk' started by Icarus, Mar 13, 2009.

  1. Icarus

    aa Icarus

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    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Gameplay Changes

    * Players who are stunned by a Scout now take 50% less damage
    * Increased the minimum distance to stun a player with the Sandman


    Fixes

    * Fixed problem where clients were unable to join a team or maintain a connection to the server
    * Fixed Scout taunt kill achievement firing for people who didn't actually qualify
    * Fixed client crash in when creating muzzle flash effects
    * Fixed client crash when determining which disguise weapon to use for a spy
    * Fixed Natascha's chain not being drawn on the view model
    * Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
    * Fixed rocket & grenade jumps not propelling players as far as they're supposed to

    btw, my client crashes whenever I take out natascha
    gg valve
     
  2. Shmitz

    aa Shmitz Old Hat

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    There's the expected sandman nerf, but it rather ignores the primary issue of player control and interruption of the play experience.