Mapping and SteamID question

Discussion in 'Mapping Questions & Discussion' started by DrNightKOT, Jan 26, 2011.

  1. DrNightKOT

    DrNightKOT L1: Registered

    Messages:
    30
    Positive Ratings:
    8
    Can I make an output that works only if used by player with choosen SteamID? (For example a door that opens only if I am near it)
     
  2. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    No. It would require source mod integration
     
  3. DrNightKOT

    DrNightKOT L1: Registered

    Messages:
    30
    Positive Ratings:
    8
    Well, thats bad. Can I use the same system, but with username or steam login for this?
     
  4. Untouch

    Untouch L4: Comfortable Member

    Messages:
    187
    Positive Ratings:
    48
    Can't do this at all sorry.
     
  5. DrNightKOT

    DrNightKOT L1: Registered

    Messages:
    30
    Positive Ratings:
    8
    Even using console commands?
     
  6. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,117
    Positive Ratings:
    6,450
  7. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    When I said it'd require sm integration I meant it. There is a lot of shit you can't do with triggers and filters.
     
  8. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,539
    The map sees all players the same, they are merely player entity classes with various game related attributes. Everything personally identifying is above that code.
     
    • Thanks Thanks x 1