Mapper's Toolbar 2.0

Whated

L2: Junior Member
Jul 23, 2010
89
26
Thank you Boylee, this is useful. Very useful.
 

Dark

L4: Comfortable Member
Nov 27, 2009
159
137
Any word on this getting fixed again? new update broke it :(
 

Whated

L2: Junior Member
Jul 23, 2010
89
26
Boylee, I trust you. Hope you get it up fast. I need it. =)
 

Boylee

pew pew pew
aa
Apr 29, 2008
1,068
709
It's back and it's fixed. :D

Main.jpg


Updated link is in the OP, along with instructions and more screenies.

The good news is that not only does it give you cool mapper's shortcuts it also hides the Mann Co. store adverts. ^__^
I've still not figured out how to get a background on the set of buttons that changes size, so I just left it for now. Meh, it works so I'll leave it unless someone can show me how.

Anyway, enjoi. :)
 

Empyre

L6: Sharp Member
Feb 8, 2011
309
187
The Hatless Update seems to have broken this.
 

Empyre

L6: Sharp Member
Feb 8, 2011
309
187
Omena said:
*an animated gif probably intended to be insulting, but actually interesting because it shows how the bird is able to keep its head motionless no matter how those hands manipulate its body*
How is that relevant or helpful?

The fact remains that this toolbar crashes TF2, when it didn't before the Hatless Update. By deleting the files extracted from the zip, I was able to stop the crashing so I can play the game. I restated the problem because we are now on another page.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
It's not supposed to be either of those; Omena posted the exact same thing in another thread with no relevance whatsoever.

I'll poke Boylee about this when he comes online, he should get it fixed soon.
 

Empyre

L6: Sharp Member
Feb 8, 2011
309
187
No hurry. I just grateful that you're going to try to fix it. I already did find and delete that file to make TF2 work, after looking in the zip to see what had gone where.
 
Jan 20, 2010
1,317
902
Yeah, at a later date perhaps, it'd be cool if you had a button to turn fog on and off as well. The commands are:

Code:
fog_override 1
fog_enable 0

And vice versa.
 

Boylee

pew pew pew
aa
Apr 29, 2008
1,068
709
Just noticed my new icons were creating some lovely console spam :/

Anyone know what this means?
Code:
CMaterial::PrecacheVars: error loading vmt file for vgui/glyph_hide_hud
CMaterial::PrecacheVars: error loading vmt file for vgui/glyph_hide_hud
CMaterial::PrecacheVars: error loading vmt file for vgui/glyph_hide_hud
CMaterial::DrawElements: No bound shader
 

Empyre

L6: Sharp Member
Feb 8, 2011
309
187
Yay! You got it working!

The only advice I can think of to fix those errors is to use GCFScape to look at the vmt files for Valve's icons, to see how they did it.