I've been working on my first map Asylum, all was going good but now i cant run the current version of the map. Its a incredibly small map id say 1/4 the size of 2 fort. First when i had the problem i went on the valve developers community wiki to look for visual optimization. I followed the guide and did some simple stuff like placing no-draw on areas that wouldn't be seen, nothing. Then i thought it was the water (the maps an island) first I used normal water, then cheap water, and then no water at all, still nothing. I even compiled and chose to not to run the game and it still freezes. it's crazy, it maxes out my CPU, just compiling it? like i said it was fine before i also didn't do anything major either, there's also no leaks.