Hello, I've always been disturbed on the way how hammer handles volumes of custom sounds. I'm making tf2 maps at the moment, and when I want to add custom sounds I always need to make them louder using audacity, but even then it's not really high enough compared to other maps, and if I keep turning it up soon or later the sound is ruined because of the peaks. I want to know if there's any way to make a sound, for example a song, to play as loud as it originally is. Maybe I've been doing it in the wrong way, so please tell me, it's seriously disturbing. Sincerely, sunbeams.