Map Testing - Wednesday August 26 - U.S. Server

Discussion in 'Server Events' started by A Boojum Snark, Aug 24, 2009.

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  1. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
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    Thread will open for submissions MONDAY morning (CDT)

    TF2Maps.net Official US Server: 63.210.148.171:27015
    Gameday Host: Shmitz


    Event will begin at:
    Central European Summer Time: 6:00 PM
    UK (British Summer Time): 5:00 PM (GMT+1)
    Eastern Daylight Time: 12:00 PM
    Central Daylight Time: 11:00 AM (GMT-5)
    Mountain Daylight Time: 10:00 AM
    Pacific Daylight Time: 9:00 AM

    Column 1 Column 2 Column 3 Column 4 Column 5 Column 6
    START RUN MAP AUTHOR DOWNLOAD FEEDBACK
    1100 1700 30 ctf_snowdrift_a13 Jonah TF2Maps.net ctf_snowdrift thread
    1130 1730 30 ctf_panamint_a16 Mr. Hanz TF2Maps.net ctf_panamint thread
    1200 1800 15 ctf_feud_a2 potatocubed TF2Maps.net ctf_feud thread
    1215 1815 20 koth_photofinish_b4a martijntje TF2Maps.net koth_photofinish thread
    1235 1835 30 cp_silvertrail_b3 Ravidge 213.115.191.55 cp_silvertrail thread
    1305 1905 30 cp_clandestine_a5a PL-7764 TF2Maps.net cp_clandestine thread
    1335 1935 30 cp_evergreen_alpharel_1 sniprpenguin TF2Maps.net cp_evergreen thread
    1405 2005 30 pl_floodgates_a4 Evang7 TF2Maps.net pl_floodgates thread


    Map Submission Format
    • Required: Map Filename (ctf_example_a4)
    • Required: TF2Maps.net file ID number, OR url to offsite download.
      May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    • Required: TF2Maps.net discussion thread number.
    • Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
    • Optional: Would you like the SourceTV demos of the test? (will be uploaded to here within ~24 hours)
    • If your submission is a single stage out of a multi-stage map, please mention this.

    Repeat submissions of a map:
    Only post the info that has changed.
    - You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
    - Discussion thread never changes so only needs to be submitted once.


    Submission rules
    • The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
    • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
    • Submission deadline is 4 PM CDT, 1 day prior.
    • Submissions for will be on a first come, first served basis.
    • You may NOT reserve a submission without a download.
    • Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
    • When editing a submission for update/reservation, please make a new post to note that you have done so.
    • Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
    • Testing will be limited to ~3.5 hours each day.
    • The map author may request a team scramble after at least two complete rounds have been played.

    Multiple submissions per author
    • A specific map version may NOT be submitted to more than one day.
      The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
      - Make ONLY ONE submission post, in the main day you want.
      - In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
      - Double-bookings will not receive time extensions.
    • Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
    • Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.
     
    Last edited by a moderator: Aug 29, 2015
  2. jpr

    aa jpr

    Messages:
    1,095
    Positive Ratings:
    507
    ctf_snowdrift_a13
    dl: 1690
    thread: 7454
    stv: yes
    time: as soon as possible
     
  3. potatocubed

    potatocubed L1: Registered

    Messages:
    21
    Positive Ratings:
    7
    Map Name: ctf_feud_a2
    File ID : 2113
    Thread: 8561
    Time: Whenever - I'll try to make it but probably won't be able to.
    SourceTV: Yes please.
     
  4. martijntje

    martijntje L8: Fancy Shmancy Member

    Messages:
    539
    Positive Ratings:
    168
    Map Name: koth_photofinish_b4a
    File ID : 2278
    Thread: 8747
    Time: Doesnt matter, I probably wont be there.
    SourceTV: Yes please.

    thank you
     
  5. Hanz

    aa Hanz Ravin' Rabbid

    Messages:
    844
    Positive Ratings:
    466
    Map Name: ctf_panamint_a16
    Discussion: [ame="http://forums.tf2maps.net/showthread.php?p=72108"]CTF Panamint Springs [Contest Entry] - TF2Maps.net Forums[/ame]

    Download: http://forums.tf2maps.net/downloads.php?do=file&id=2275
    Time: As early as possible, but not the first map please. (I sometimes forget when gameday starts)
    Source TV: Yes
     
  6. Ravidge

    aa Ravidge Grand Vizier

    Messages:
    1,544
    Positive Ratings:
    2,495
    resubmission

    cp_silvertrail_b3
    STV: yes
     
  7. PL-7764

    PL-7764 L6: Sharp Member

    Messages:
    376
    Positive Ratings:
    67
    Map: cp_clandestine_a5
    File ID : 2264
    Thread: [ame=http://forums.tf2maps.net/showthread.php?t=8621]8621[/ame]

    Time: Later might be better as I'm on the Pacific coast and I usually wake up 9 to 9:30-ish. I still might not be there, but I'm more likely to come if it's around 11:00 am PDT.
    Source TV: Yes, please
     
  8. sniprpenguin

    sniprpenguin L6: Sharp Member

    Messages:
    266
    Positive Ratings:
    126
    Map: cp_evergreen_alpharel_1
    File ID : 2120
    Thread: 8604
    Time: Any
    SourceTV: Yes
     
    Last edited: Aug 25, 2009
  9. Nerdbot

    Nerdbot L7: Fancy Member

    Messages:
    485
    Positive Ratings:
    124
    Map: pl_floodgates_a4
    File ID: 2164
    Thread: 8469
    SourceTV: Yes
     
  10. n30n

    n30n L4: Comfortable Member

    Messages:
    154
    Positive Ratings:
    13
    koth_giza_a4
    File ID : 2282
    Thread : [ame="http://forums.tf2maps.net/showthread.php?t=9057"]9057[/ame]
    Time : Any.
    Source TV: yes please
     
    Last edited: Aug 24, 2009
  11. Furex

    Furex L4: Comfortable Member

    Messages:
    151
    Positive Ratings:
    34
    Map: ctf_aburad_prison_a3
    Thread: [ame="http://forums.tf2maps.net/showthread.php?t=8519"]8519[/ame]

    Download: Download
    SourceTV: Yes please
     
  12. Fearlezz

    Fearlezz L10: Glamorous Member

    Messages:
    787
    Positive Ratings:
    242
    dammit I always miss this one, if its still open,

    pl_borax_RC

    options as always.
     
  13. Waif

    Waif L7: Fancy Member

    Messages:
    413
    Positive Ratings:
    125
    Guys Im pretty sure gamedays have a max of 7 slots... I see 11 submissions:p
     
  14. n30n

    n30n L4: Comfortable Member

    Messages:
    154
    Positive Ratings:
    13
    some gametypes are shorter then other i see no reason why map count cant vary slightly ;p
     
  15. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
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    Positive Ratings:
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    @_@ this is what happens when I'm busy all day. anyhoo, obviously... submissions closed.

    giza, aburad, and borax didn't make it.
     
  16. n30n

    n30n L4: Comfortable Member

    Messages:
    154
    Positive Ratings:
    13
    Damn we need more gamedays clearly!
     
    • Thanks Thanks x 2
  17. PL-7764

    PL-7764 L6: Sharp Member

    Messages:
    376
    Positive Ratings:
    67
    I've made an alteration to my map. I found that in stage 3, BLU snipers could very easily sit at a great distance and shoot into the tunnel leading out of RED spawn, effectively keeping RED in their spawn without them being able to fight back (RED snipers were obstructed by objects that did not block the BLU ones due to the angle). I fixed this as best I can, blocking a couple of more direct angles for snipers but leaving them plenty of places to shoot to (just not the spawn).

    New map title: cp_clandestine_a5a
    New map download: Fild ID 2291
     
  18. sniprpenguin

    sniprpenguin L6: Sharp Member

    Messages:
    266
    Positive Ratings:
    126
    Just an update: It turns out I will not be able to attend Gameday. As such, I am updating my original post to say that any time will work.
     
  19. PL-7764

    PL-7764 L6: Sharp Member

    Messages:
    376
    Positive Ratings:
    67
    I noticed that the version of my map listed in the downloads is still the older one. If it's at all possible to get that changed to the newer, fixed version that I posted (see 2 replies above this one), that'd be ideal ... ;)

    EDIT: I see it's been done now. All set! :)
     
    Last edited: Aug 25, 2009
  20. potatocubed

    potatocubed L1: Registered

    Messages:
    21
    Positive Ratings:
    7
    Hey! I only get 15 minutes? Feud is a CTF map, not an arena one...
     
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