Edit 2: Time has been increased, hopefully allowing different timezones to more actively participate. Still going on U.S. central. You can check the Steam group, which automatically adjusts to your time. Edit 1: To clarify, I was taking my times from U.S. Central Standard. http://www.timetemperature.com/tzus/time_zone.shtml Column 1 Column 2 Column 3 Column 4 Column 5 Column 6 Map Time Author Download Discussion arena_pokemon_stadium_b1d 1200 ChickenHunter http://forums.tf2maps.net/downloads.php?do=file&id=692 http://forums.tf2maps.net/showthread.php?t=3911 pl_downhill_a1 1230 GarbageMan http://www.manschitz.com/projects/tf2/maps/pl_downhill_a1.zip http://forums.tf2maps.net/showthread.php?t=3810 pl_snaketemple_8a 1300 Uriak http://forums.tf2maps.net/downloads.php?do=file&id=715 http://forums.tf2maps.net/showthread.php?t=3019 avante_b2 1330 grazr http://forums.tf2maps.net/showthread.php?t=2296 ctf_1fort 1400 Vicenti http://forums.tf2maps.net/downloads.php?do=file&id=606 http://forums.tf2maps.net/showthread.php?t=3525&highlight=1fort cp_palatial_a1 1430 Vicenti http://forums.tf2maps.net/downloads.php?do=file&id=571 http://forums.tf2maps.net/showthread.php?t=3351 ctf_malice 1500 Bonafide http://forums.tf2maps.net/downloads.php?do=file&id=691 http://forums.tf2maps.net/showthread.php?t=3919 1200-1600 at 18.104.22.168:27015 Just post your request here, at least 1 week in advance. Guidelines For Testing: Due to issues past and present, I am laying down a few rules. Map testing should be a fun experience to talk seriously w/ your fellow mappers and gamers. That said, please don't be discouraged or scared while reading the first and most important rule. 1. Absolutely no bitching! The people who show up for testing do so because of their appreciation for custom TF2. Most of these individuals are also looking to get some feedback on their map. It is very much a group effort. When we first began the testing events, there was a lot of disrespect and jerkiness if things were not perfect. Example: It's one thing to say 'I think we need more than 5 peeps per team for this part of the map.' As opposed to 'How can I get good feedback like this? The admins/testers/whoever really need to pay more attention. Why bother like this?' Should I hear anything from the latter category, I won't think twice about banning your ass. 2. In order for things to run smoothly, testing requests must be made 1 week prior. This seems pretty harsh I know, but there really is no better way. The big problem we always have is planning. Maps requested for testing will be added to the server as soon as possible. This has to be done manually by an admin b/c of the aforementioned abuse of the direct upload service. Though I have an idea to get around it, for now you'll just have to tough it out. 3. You may not get sufficient testing on the day you request; don't freak out. Whether b/c of a low turnout or everyone gets tired after a couple hours. Simply post a request for the following week, saying only a couple peeps were available, or you only got like 5min. Such incidents will take priority during the next testing day. If there happen to be a dozen people looking for feedback that day, you'll have to be accommodating. 4. When requesting your test, the download must be available. Asking for some testing time and submitting your map a day before the event kinda defeats the purpose. In regards to multiple maps per author; this will be allowed if time permits. Should the testing schedule be rather large on that day, you'll have to settle for just one map. 5. Reread #1.