Edit 1: Seeing as I am quite late in setting up, I'll be exercising a few creative liberties. Namely, all maps up to my post on page 3 have been added. Normally it's first come first server, regardless. This time however, I have moved stovepipe and tributary to the back so that we can give the new maps a chance. This is my fault for not updating on time, and my apologies to the authors. Your map(s) were moved b/c they have had the most playtime over the last few weeks. 1200-1600 at 220.127.116.11:27015 Just post your request here, at least 1 week in advance. Times are based on U.S. Central Standard. The Steam group automatically adjusts to your timezone, so be sure to check that if you are unsure. http://www.timetemperature.com/tzus/time_zone.shtml Column 1 Column 2 Column 3 Column 4 Column 5 Column 6 Map Time Author Download Discussion ctf_meleefort_b1 1200 taotd http://forums.tf2maps.net/downloads.php?do=file&id=721 http://forums.tf2maps.net/showthread.php?t=4083 ctf_malice 1230 Bonafide http://forums.tf2maps.net/downloads.php?do=file&id=691 http://forums.tf2maps.net/showthread.php?t=3919 pl_haywood_beta5 1300 Laz http://forums.tf2maps.net/downloads.php?do=file&id=730 http://forums.tf2maps.net/showthread.php?t=4116 pl_halfacre_a3 1330 Youme http://youme.coltsplayground.net/pl_halfacre_a3.zip http://forums.tf2maps.net/showthread.php?t=3745 cp_hillside_a1 1400 Zipok http://forums.tf2maps.net/downloads.php?do=file&id=735 http://forums.tf2maps.net/showthread.php?t=4134 pl_silo_a3 1430 Altaco http://forums.tf2maps.net/downloads.php?do=file&id=733 http://forums.tf2maps.net/showthread.php?p=38689 arena_mountain 1500 Pocok http://forums.tf2maps.net/downloads.php?do=file&id=760 http://forums.tf2maps.net/showthread.php?t=4191 cp_vital_link_a2 1530 zpgrei http://forums.tf2maps.net/downloads.php?do=file&id=746 http://forums.tf2maps.net/showthread.php?p=39152 1fort_a3 1600 Vicenti http://forums.tf2maps.net/downloads.php?do=file&id=606 http://forums.tf2maps.net/showthread.php?t=3525 cp_tributary_a5 1630 ChronoTriggerFan http://tek-spec.net/tf/cp_tributary/cp_tributary_a5.zip http://forums.tf2maps.net/showthread.php?t=3668&highlight=tributary pl_stovepipe_a7 1700 Nineaxis http://forums.tf2maps.net/downloads.php?do=file&id=686 http://forums.tf2maps.net/showthread.php?t=3891 Guidelines For Testing: Due to issues past and present, I am laying down a few rules. Map testing should be a fun experience to talk seriously w/ your fellow mappers and gamers. That said, please don't be discouraged or scared while reading the first and most important rule. 1. Absolutely no bitching! The people who show up for testing do so because of their appreciation for custom TF2. Most of these individuals are also looking to get some feedback on their map. It is very much a group effort. When we first began the testing events, there was a lot of disrespect and jerkiness if things were not perfect. Example: It's one thing to say 'I think we need more than 5 peeps per team for this part of the map.' As opposed to 'How can I get good feedback like this? The admins/testers/whoever really need to pay more attention. Why bother like this?' Should I hear anything from the latter category, I won't think twice about banning your ass. 2. In order for things to run smoothly, testing requests must be made 1 week prior. This seems pretty harsh I know, but there really is no better way. The big problem we always have is planning. Maps requested for testing will be added to the server as soon as possible. This has to be done manually by an admin b/c of the aforementioned abuse of the direct upload service. Though I have an idea to get around it, for now you'll just have to tough it out. 3. You may not get sufficient testing on the day you request; don't freak out. Whether b/c of a low turnout or everyone gets tired after a couple hours. Simply post a request for the following week, saying only a couple peeps were available, or you only got like 5min. Such incidents will take priority during the next testing day. If there happen to be a dozen people looking for feedback that day, you'll have to be accommodating. 4. When requesting your test, the download must be available. Asking for some testing time and submitting your map a day before the event kinda defeats the purpose. In regards to multiple maps per author; this will be allowed if time permits. Should the testing schedule be rather large on that day, you'll have to settle for just one map. 5. Reread #1.