Map suddenly is fullbright and shows many brushes that should be invisible

Discussion in 'Mapping Questions & Discussion' started by hooky, May 14, 2013.

  1. hooky

    hooky L2: Junior Member

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    I need to get to bed, so I'm going to keep this short for now.

    My map just randomly started to make itself fullbright and many brushes. I can't find any issues (no leaks). Is there anything else that could cause this, or is Hammer just being Hammer?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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  3. nightwatch

    aa nightwatch

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    It might not even be Hammer.

    I was playing a lobby on cp_process_rc(2? 3?) yesterday and about halfway through playerclip brushes were visible on the red side, but with the missing texture stand-in (purple and black checkerboards). It might have been one of the last two updates.
     
  4. TMP

    aa TMP Abuser of Site Rules

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    I'm opted into the sdk beta, using the most recent version, and when I compile a map I get the same issue as this. I think it's something with the beta compilers failing from that.
     
  5. What Is Schwa

    What Is Schwa L6: Sharp Member

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    I got a few perfect compiles in Hammer Beta. Now I am experiencing the exact same problem =(
     
  6. Prestige

    aa Prestige im not gay anymore

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    i got same thing on first compile w/ new sdk
     
  7. Toxindude

    Toxindude L3: Member

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    Follow this link http://forums.tf2maps.net/showthread.php?t=21166

    Do exactly as he says. When your done only use hammer.bat to do your editing save your map there. Then open up SDK in steam run hammer but don't edit the map only use this to compile the map, it works perfectly I have done it.

    Just an fyi incase your worried. Changing Game Config under Steam SDK does not affect the Hammer.bat editor they are both separate.