Map Screenshots

Discussion in 'Mapping Questions & Discussion' started by obodobear, May 9, 2016.

  1. obodobear

    obodobear L4: Comfortable Member

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    I need to take some screenshots of a map thats actually for an art project, but I need to know how you make the hud invisible, is there a console command for it?
     
  2. Nicky

    aa Nicky Lets try something new!

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  3. Hipster_Duck

    Hipster_Duck L2: Junior Member

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  4. Vel0city

    aa Vel0city func_fish

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    The hud command is cl_drawhud 0. For weapon models it's r_drawviewmodels 0.
     
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    Last edited: May 9, 2016
  5. sooshey

    aa sooshey :3c

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    It's actually cl_drawhud 0, but the video and the isometric screenshots thread pretty much cover everything already.
     
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  6. Vel0city

    aa Vel0city func_fish

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    Ha, I messed up and mistook r_drawviewmodels with this command.

    Fixed.
     
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  7. Flower_Shop_Guy

    aa Flower_Shop_Guy ♪ ------------ ♫ ------------ ♪

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    Best and the fastest way:
    Code:
    bind "Any button" "incrementvar cl_drawhud 0 1 1; incrementvar r_drawviewmodel 0 1 1
    Thanks to @Tumbolisu for this advice.
     
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  8. Yrr

    aa Yrr An Actual Deer

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    you can use "toggle x" instead of "incrementvar x 0 1 1"
     
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  9. obodobear

    obodobear L4: Comfortable Member

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    Thanks guys I appreciate it!
     
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