- Jul 5, 2013
- 4
- 0
Hello all,
I've started to make a TF2 map. This will be my first TF2 map, though I have worked with the Portal 2 version of Hammer a little bit so I know some very simple things. But the issue I am getting now is that I have added some additional prop_static stairs to my map (I have some already somewhere else, I just made some more) and when I compile, the changes don't apply when I load it up in TF2. There are no leaks in the map and I can't figure out what the problem is. I've even tried drastic changes that would be obvious when loaded like removing an entire wall, but the change still doesn't load. It's stuck in a previous version that didn't have these stair models. Does anyone have any idea what could be going on?
Thanks for any information in advance.
I've started to make a TF2 map. This will be my first TF2 map, though I have worked with the Portal 2 version of Hammer a little bit so I know some very simple things. But the issue I am getting now is that I have added some additional prop_static stairs to my map (I have some already somewhere else, I just made some more) and when I compile, the changes don't apply when I load it up in TF2. There are no leaks in the map and I can't figure out what the problem is. I've even tried drastic changes that would be obvious when loaded like removing an entire wall, but the change still doesn't load. It's stuck in a previous version that didn't have these stair models. Does anyone have any idea what could be going on?
Thanks for any information in advance.