Definitely not the most original idea, and has been done before, but I thought that it might be fun to do a 6-person collaboration on a steel-type map. Five people will each tackle a control point, and the sixth person will connect them together and make the spawn rooms. I've developed a rough sketch of a (hopefully) simple layout for the map, as shown below: Legend: -The blue rectangle is BLU's spawn -The red rectangles are RED's spawns -init. = initial spawn (RED's initial spawn is disabled when B is capped) -fwd. = forward spawn (RED's forward spawn is activated when B is capped) -Each line shows a connection to another area of the map (lines =/= number of routes, there could be more than one route per line if the design calls for it) -The dotted line going from BLU's spawn to E is an ordinary route. It's dotted to show that it is not connected to RED's spawn -Lines matching the color of a control point are unlocked when said control point is capped -Lines with X's matching the color of a control point are locked when said control point is capped Parts of this design may be subject to change if necessary. This is not a hard-and-fast blueprint. -The MiP thing is not part of the map, just an idea for the name of the facility/compound/whatever the map takes place in (miplabs / MiP Labs / Mathematics in Progress [or something else similar, very w.i.p.]) The following people are working on this project: 1. Paper 2. Nixon 3. yuuuberman / babu rola 4. DrSquishy 5. MegapiemanPHD 6. Asd417 All the slots are filled!