Map Crashes TF2

YM_Industries

Banned
Jan 5, 2012
14
0
Hello,
My map compiles successfully but TF2 crashes whenever I run it. Not sure what information anyone needs to see what the problem is, so here is my compile log:

Code:
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"

Valve Software - vbsp.exe (Oct 25 2011)
4 threads
materialPath: C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf\materials
Loading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVAMOVING, using default
Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA, using default
fixing up env_cubemap materials on brush sides...
Material minecraft_textures/MClava is depending on itself through materialvar $bottommaterial! Ignoring...
Material MINECRAFT_TEXTURES/MCLAVA is depending on itself through materialvar $bottommaterial! Ignoring...
Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
error: material MINECRAFT_TEXTURES/MCSAND doesn't have a $bottommaterial
done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_312, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclava_depth_116, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_332, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclava_depth_48, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_616, using default
done (0)
writing c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.prt...Building visibility clusters...
done (0)
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_656, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_280, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_512, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_64, using default
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (351307 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 494 texinfos to 311
Reduced 47 texdatas to 35 (1635 bytes to 948)
Writing c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
3 seconds elapsed

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -fast -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"

Valve Software - vvis.exe (Oct 25 2011)
fastvis = true
4 threads
reading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
reading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.prt
3151 portalclusters
9765 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (7)
Optimized: 140852 visible clusters (0.00%)
Total clusters visible: 8660271
Average clusters visible: 2748
Building PAS...
Average clusters audible: 3151
visdatasize:2489031  compressed from 2520800
writing c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
10 seconds elapsed

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -bounce 2 -noextra -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"

Valve Software - vrad.exe SSE (Oct 25 2011)

      Valve Radiosity Simulator     
4 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']

Loading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
Setting up ray-trace acceleration structure... Done (0.32 seconds)
16778 faces
13182667 square feet [1898304000.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
16778 patches before subdivision
936904 patches after subdivision
0 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (4)
BuildVisLeafs:       0...1
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf\maps\pl_minecraft.bsp"


** Executing...
** Command: "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\hl2.exe"
** Parameters: -sw -allowdebug -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" +map "pl_minecraft"

It's a minecraft themed payload map if you're wondering.

Thanks,
YM

EDIT: Just checked on Interlopers (should have done that first, duh!) and apparently I should try compiling without -fast on vvis. Checking this now, will update post after.

EDIT 2: Wow, compile taking ages. 3000 numportals, 2 hours. Something's wrong... (Has spent about 1 hour 59 minutes 20 seconds of that 2 hours on PortalFlow.)

EDIT 3: Lol, after all that slowness on vvis.exe, vrad.exe crashes immediately:
Code:
C:\Users\Yoshie\Desktop>"c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vbsp.exe" -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"
Valve Software - vbsp.exe (Oct 25 2011)
4 threads
materialPath: C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf\materials
Loading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.vmf
material "tools/toolsskybox" not found.
Material not found!: TOOLS/TOOLSSKYBOX
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "tools/toolsblack" not found.
Material not found!: TOOLS/TOOLSBLACK
Can't find surfaceprop rock for material MINECRAFT_TEXTURES/MCNETHERRACK, using default
Can't find surfaceprop Glass for material MINECRAFT_TEXTURES/MCGLASS, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCLIBRARY, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCWOOD, using default
Can't find surfaceprop grass for material MINECRAFT_TEXTURES/MCGRASS, using default
Can't find surfaceprop dirt for material MINECRAFT_TEXTURES/MCDIRT, using default
material "tools/toolsinvisible" not found.
Material not found!: TOOLS/TOOLSINVISIBLE
Can't find surfaceprop sand for material MINECRAFT_TEXTURES/MCSAND, using default
Can't find surfaceprop carpet for material MINECRAFT_TEXTURES/MCWOOL, using default
material "tools/toolstrigger" not found.
Material not found!: TOOLS/TOOLSTRIGGER
Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVAMOVING, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCWOODENDOOR, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCTREETRUNK, using default
material "overlays/no_entry" not found.
Material not found!: OVERLAYS/NO_ENTRY
material "tools/toolsnodraw" not found.
Material not found!: TOOLS/TOOLSNODRAW
Can't find surfaceprop water for material MINECRAFT_TEXTURES/MCWATER, using default
Can't find surfaceprop glass for material MINECRAFT_TEXTURES/MCGLOWSTONE, using default
Can't find surfaceprop gravel for material MINECRAFT_TEXTURES/MCGRAVEL, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCTRACK, using default
Can't find surfaceprop wood for material MINECRAFT_TEXTURES/MCTRACKTURN, using default
Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA, using default
fixing up env_cubemap materials on brush sides...
Material minecraft_textures/MClava is depending on itself through materialvar $bottommaterial! Ignoring...
Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
Material MINECRAFT_TEXTURES/MCLAVA is depending on itself through materialvar $bottommaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 738 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.prt...Building visibility clusters...
done (0)
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_656, using default
Can't find surfaceprop mudslipperyslime for material maps/pl_minecraft/minecraft_textures/mclavamoving_depth_512, using default
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
error: material TOOLS/TOOLSINVISIBLE doesn't have a $bottommaterial
Can't find surfaceprop water for material maps/pl_minecraft/minecraft_textures/mcwater_depth_491, using default
Can't find surfaceprop water for material maps/pl_minecraft/minecraft_textures/mcwater_depth_0, using default
material "skybox/sky_dustbowl_01rt" not found.
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...

C:\Users\Yoshie\Desktop>"c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vvis.exe" -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"
Valve Software - vvis.exe (Oct 25 2011)
4 threads
reading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
reading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.prt
1337 portalclusters
3186 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow:          0...1...2...3...4...5...6...7...8...9...10 (5016)
Optimized: 2344 visible clusters (0.00%)
Total clusters visible: 591301
Average clusters visible: 442
Building PAS...
Average clusters audible: 1221
visdatasize:444041  compressed from 449232
writing c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
1 hour, 23 minutes, 37 seconds elapsed

C:\Users\Yoshie\Desktop>"c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\vrad.exe" -both -final -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft"
Valve Software - vrad.exe SSE (Oct 25 2011)

      Valve Radiosity Simulator
4 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk\bin\orangebox\bin\lights.rad.
Loading c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft.bsp
Setting up ray-trace acceleration structure... Done (0.29 seconds)
16440 faces
14323488 square feet [2062582272.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
16440 patches before subdivision
1003722 patches after subdivision
0 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (5)
BuildVisLeafs:       0...1...2...3...4...5...6...7...8.
C:\Users\Yoshie\Desktop>copy "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\sourcesdk_content\tf\mapsrc\pl_minecraft".bsp "c:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf\maps\pl_minecraft.bsp"
        1 file(s) copied.

C:\Users\Yoshie\Desktop>"c:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\hl2.exe" -dev -console -allowdebug -game "C:\program files (x86)\steam\steamapps\yjoosshhiuea101\team fortress 2\tf" +map $file

EDIT 4: As the problem I now have is different I have branched it to this thread: http://forums.tf2maps.net/showthread.php?p=252030
 
Last edited:

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
You should probably also fix your invalid water material. You appear to be using the wrong version. Water has a habit of breaking compiles. If you can't get your map to work, try compiling it without water and see what happens.