Map crashes for everyone else but me

Discussion in 'Mapping Questions & Discussion' started by youthedog, Dec 6, 2013.

  1. youthedog

    youthedog L1: Registered

    Messages:
    6
    Positive Ratings:
    0
    So I make a TF2 JB map for my clan, and whenever I compile now, the map will crash at a certain point (when opening a door to an area/looking through the doorway). I tried to compile older version of the map, but it still did the same thing and crashed at the same point. Was there a massive update to compiling that I missed or something?

    Here's the map.

    https://mega.co.nz/#!yEs2WDTQ!PwWuMxm7TRkmsbD1WBeMmVwJIxF_nXXaU-m92xs_5v4
     
  2. Lampenpam

    aa Lampenpam

    Messages:
    991
    Positive Ratings:
    328
    I heard that a sometimes certain custom props can cause player to crash as soon its in the potential visible set of the client.
    Is theresomething in the hallway (prop, texture, entity) that's not in the other areas of the map which work fine?
     
    Last edited: Dec 23, 2013
  3. youthedog

    youthedog L1: Registered

    Messages:
    6
    Positive Ratings:
    0
    I've used a lot of custom textures as this is a port from CSS with a lot of them replaced but some are still there. The problem is that the previous versions worked, but when I started working on B4 and having people test it, it started to crash in random spots. I've reinstalled hammer completely since for TF2 and it still happens. Is it possibly the compile options messing up?
     
  4. youthedog

    youthedog L1: Registered

    Messages:
    6
    Positive Ratings:
    0
  5. Beetle

    Beetle L9: Fashionable Member

    Messages:
    627
    Positive Ratings:
    141
    Try saving an extra copy of it and replacing all custom content with stock content.

    also, I assume you've ran your compile log through interlopers.net/errors ?
     
  6. youthedog

    youthedog L1: Registered

    Messages:
    6
    Positive Ratings:
    0
    Yes I have and I'll try that soon.
     
  7. wareya

    wareya L7: Fancy Member

    Messages:
    493
    Positive Ratings:
    172
    Check the console ingame after loading the map for material (vmt) errors, sometimes those make people crash.
     
  8. Snowbat

    Snowbat L4: Comfortable Member

    Messages:
    165
    Positive Ratings:
    60
    I had that problem on a L4D2 map I was making where I was indeed using a custom prop that keps crashing people for some reason as soon as it was rendered in the engine, even though I included all assets in the VPK.
    I ended up simply deleting the prop.