I changed my map's .vmf name from the generic 'koth_frontline' to 'koth_sludge_puddle' and now everytime I compile and load the .bsp, it crashes. When I changed the .bsp's name to something else such as 'koth_sludgepuddle' it didn't crash. Did the same to the .vmf's name and same results happened. Why does this happen and is there a letter cap or something? Should I saved the map as a different name instead of renaming it? (frustrated over a long compile then crashes ) Thanks in advance.