Map author information

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GuttyKreum

L2: Junior Member
Aug 16, 2016
74
14
Heya!

Is there a file to edit or an option within Valve Hammer to change the information associated with the loading screen splash for a map that shows screenshot thumbnails and the map author?

I'm about to release a map for testing and wanted to make sure that everything was in order.

Thanks!
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
You really don't have to worry about loading screen photos/the author list for alpha testing. Even for beta its not that big of a deal.

You can check this out for adding images: https://developer.valvesoftware.com/wiki/TF2/Adding_Menu_Photos#Adding_Custom_Map_Images

TMB also made some templates for the images to make them look like photgraphs: https://tf2maps.net/threads/all-photos-screen.29801/

I don't believe you can edit the authors list. I think its something that Valve does when they add community maps in the game, meaning its hardcoded. Again though; doing these images for each version will just be another extra step you have to do to get the version ready, and it can get messy after a lot of versions. I would suggest just doing it in the final stages of the map when detailing really matters.
 

TMB

Banned
Jun 7, 2015
821
323
You really don't have to worry about loading screen photos/the author list for alpha testing. Even for beta its not that big of a deal.

You can check this out for adding images: https://developer.valvesoftware.com/wiki/TF2/Adding_Menu_Photos#Adding_Custom_Map_Images

TMB also made some templates for the images to make them look like photgraphs: https://tf2maps.net/threads/all-photos-screen.29801/

I don't believe you can edit the authors list. I think its something that Valve does when they add community maps in the game, meaning its hardcoded. Again though; doing these images for each version will just be another extra step you have to do to get the version ready, and it can get messy after a lot of versions. I would suggest just doing it in the final stages of the map when detailing really matters.
Oh, thanks for mentioning my pack!