Manor

Discussion in 'Map Factory' started by infectedfury, Nov 25, 2009.

  1. infectedfury

    infectedfury L3: Member

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    The Long forgotten and abandoned manor of Zepheniah Mann had been left to rot collect dust. Until one day Red and Blu both showed up to find the lost secrets that Zepheniah had left behind.

    the last pic is a work in progress as well, still have to make it look like an old painting

    this is one of 4 koth maps that im working on.
     
    Last edited: Nov 25, 2009
  2. Timberjaw

    Timberjaw L2: Junior Member

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    I like the atmosphere and idea, but I think the map needs to be brighter to really work in TF2. Even the darkest Valve maps are surprisingly bright (see: plr_pipeline and koth_harvest_event). Adding numerous small lights can better illuminate the map while still allowing for a moody style.
     
  3. infectedfury

    infectedfury L3: Member

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    I haven't done a lighting pass of the map yet.
    the lighting will be one of the later things that i will work on.
     
  4. h3r1n6

    h3r1n6 L4: Comfortable Member

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    That main room: resident evil 1? :)
     
  5. Dracky

    Dracky L1: Registered

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    looks really great, and would be interesting to play cant wait!

    Hopefully some trap doors in there too somewhere
     
  6. Micnax

    aa Micnax I maek map

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    Please tell me those brush railings are func_detail.

    Just so I can sleep at night.
     
  7. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Looking cool i'd advise the style of skybox that's in the zps map where you have to get out of a house and call for backup think it's called harvest.
    Also what does the manor look like from outside.
    Ps. I suggest using a slightly darker version of the harvest_event enviroment in ABS Enviroment Library
     
  8. Exist

    Exist L6: Sharp Member

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    RE?

    The first screenie dose look like opening scene from one of the Resident Evils (It's RE1 or Umbrella Chronicles).

    The 2nd screeine looks like the castle area in RE4 (the one with the statues where you can shoot them and gems fall off).

    I like the over all feel. As for that painting, use GIMPerfessionist to get a stiched effect. (I belive it's under the cartoon effect list).

    If this house was left alone for (idk how many) years, shouldn't it be dusty? Theres a particle field for that.

    Kepp up the great work :)
     
  9. infectedfury

    infectedfury L3: Member

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    Yep I was going for the basic RE look, but when I've done an art pass I’m going to try and make it feel different to RE.

    also once I have finished/ balanced the layout I will need someone to help me make a few custom assets.
    This will include things like
    - Chandelier
    - Suites of armor
    - A bear rug
    - Book cases
    - Large windows
    - Curtain
     
  10. Lancey

    aa Lancey Currently On: ?????

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    It is dark.
     
  11. infectedfury

    infectedfury L3: Member

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    nup they are world objects.......... that bit of news should give you a few sleepless nights. :p

    jokes aside thay are indeed func_detail. Iv been mapping long enough to not do somtheing as stupid as leaving them as normal brushes.

    they also might be something that would be good as a custom object.

    right now i have no plans for the out side to be playable. I'll post a pic of the out side later

    why you are very observant.
     
  12. Jimbomcb

    Jimbomcb L1: Registered

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    darkness just simply doesn't play well with TF2
     
  13. infectedfury

    infectedfury L3: Member

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    and i say
     
  14. absurdistof

    aa absurdistof

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    Good to hear :)

    Btw you have a lot of maps you're working on ;)
     
  15. Menderza

    Menderza L1: Registered

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    You might want to fix the lighting now, can't test if you can't see the other team.
     
  16. infectedfury

    infectedfury L3: Member

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    I do private testing on my server, so you wont get to see the map in action until I have done more of it.



    But to make people stop commenting on the lights I'll post some shots with brighter lights some time soon.
     
  17. Lancey

    aa Lancey Currently On: ?????

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    Do a quick lighting pass. Functionality over aesthetics in Alpha