Mallet Map Editor

Mallet Map Editor

eighntes

L1: Registered
May 14, 2020
40
67
Mallet Map Editor - Browser Tile-Based Map Editor

Access it here: https://slayerofdrosophila.github.io/homepage/

Inspired by the Easy TF2 Mapper by toads_tf, this browser-based map maker is a cool tool for people who don't know Hammer, or just for fun. For you all it will probably be just for fun.

Place prefab blocks into a 3D grid (which you see 2D slices of). Each grid tile is 256^3 hu. The grid is currently 17x9x10 but can be changed easily.

Each square can hold every prefab in it at the same time, if desired.

upload_2021-8-22_0-13-12.png


Current prefabs include:
Wall
Shutter Door
Ramp
Spawn Room
KOTH Point
CTF Flag
Medium Health/Ammo
Light
Floor

Maps can be exported as VMF or as a JSON save file to be loaded later.

Current features:
Tile-based map creation
CTF / KOTH gamemodes
VMF exports
Toggleable "x-ray" view of walls on other levels (for easier sealing)
Leak checker (only considers walls / floors / ceilings)

Planned features:
More gamemodes (5CP (A/D maybe))
Grid resizing
Skybox
More prefabs
Textured blocks



Fun fact: I called it "mallet" because it's like a hammer but weaker and less precise.

https://slayerofdrosophila.github.io/homepage/
 
Last edited:

Box Of Paper

L3: Member
Jul 15, 2019
111
142
Pretty cool
mallettest.jpg
 

Egan

aa
Feb 14, 2010
1,375
1,721
This is a cool program!

Here's my little test map. I added a glass-window wall, and made some red/blue dev texture walls. Maybe those could be prefabs? I played it with bots it was endearing. :p

Also it would be great to see a ghost-image / onion-layer preview of the floors below the one you're currently looking at. I had to keep flipping between the floors to remember where all the walls were below.

20210906024001_1.jpg 20210906023946_1.jpg 20210906023952_1.jpg