Making something rise after CPs have been captured

pisaman2

L1: Registered
May 27, 2009
34
1
For the last few days, I've been making my first map in hammer. I want it to be a Gravelpit CP style. I have a room and wanted to know whether it is possible to make a metal panel with the third CP on rise when the first two CPs are captured. I hope I have worded it ok and beware, I'm a bit of a noob with hammer

EDIT: Nevermind, I made a func_door that opens after the cps are captured
 
Last edited:

Laz

L420: High Member
Jul 5, 2008
461
35
sure it is perfectly possible,
make the metal panel a func_door, (google a tutorial to make an elevator with func_door, involves negative lip)
and parent all cp related entities to it. this will make them move along with the platform.

trigger the platform to the cp becoming available.

tadaa :)