making players respawn

Discussion in 'Mapping Questions & Discussion' started by TomHD, Mar 30, 2011.

  1. TomHD

    TomHD L1: Registered

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    Is there a way to make players in a certain area respawn, eg, when a capture point is taken, people in a forward respawn are moved into a different one?
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Disable the first set of info_player_teamspawns, enable the second.
     
  3. tyler

    aa tyler snail prince, master of a ruined tower

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  4. TomHD

    TomHD L1: Registered

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    I do mean that. But thanks anyway.
     
  5. tyler

    aa tyler snail prince, master of a ruined tower

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    I am pretty sure you can do that, but you don't need to. I can't remember how teleporting works though.
     
  6. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I think that does it anyways, I remember spawning into a start spawn, right when we were capping and it moved me to a forward spawn...

    but yea, to make the second ones enabled, adjust trigger_capture_area with the I/O stuff appropriate for what you want. I don't think you can force them to move.
     
  7. ardysqrrl

    ardysqrrl L4: Comfortable Member

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    you were probably playing a map that includes trigger_teleport
     
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  8. TomHD

    TomHD L1: Registered

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    That works just fine, thanks.
     
  9. The Asylum

    aa The Asylum

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    Do make sure that "Clients" is ticked in it's Flags tab
     
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  10. TomHD

    TomHD L1: Registered

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    That bit took me a while to get, butI got it. Thanks anyway
     
  11. waxpax

    waxpax L5: Dapper Member

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    I think every map with a forward spawn will allow you to cycle either forward or backward in spawn depending on how many points your team holds. It's a common tactic in comp that if some of your team dies at mid but you still take the point, those that spawn before the first forward is active will change class to get teleported to the forward and then switch back to be able to continue playing regularly. You can also do this to get out of blands 1st forward if you're trapped there and don't have control of mid, change class quickly and set up for defense on last.
     
  12. ardysqrrl

    ardysqrrl L4: Comfortable Member

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    yeah but if you put a teleport in the spawns then players won't have to do that ;)