Making buldings

Discussion in 'Mapping Questions & Discussion' started by manhuntworld, Feb 28, 2008.

  1. manhuntworld

    manhuntworld L1: Registered

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    Hey guys, i have made a very complex building in tf2 for my assignment at uni, it has alot of brushes whcih make each detail of the building.

    [​IMG]

    Problem is it goes very laggy when i have compiled the map. Well when i turn towards my building. Should i make it a func detail or something else? im a bit puzzled.

    Thanks guys.
     
  2. Koei

    Koei L4: Comfortable Member

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    Parts of the map should be made func_detail, like pillars. There is a guide in the tutorials section (actually 2, 1 short one, and one external one that somebody linked to).
     
  3. manhuntworld

    manhuntworld L1: Registered

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    thanks Koei ill try making it a func detail see if that works.
     
  4. Koei

    Koei L4: Comfortable Member

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    Really, read the long guide. It is really helpful and made me aware of places I can save compiling time and gain framerates.
     
  5. DJive

    aa DJive Cake or Death?

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    Manhuntworld;

    Click the link in my signature and go down to "Optimization Guides / Techniques"

    those are all great to know.
     
  6. bazola

    bazola L1: Registered

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  7. Koei

    Koei L4: Comfortable Member

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