Making a stream with a waterfall

Discussion in 'Mapping Questions & Discussion' started by GoBologna, Mar 28, 2010.

  1. GoBologna

    GoBologna L1: Registered

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    Hi guys. I am making a map in Hammer that will be a Control Point map. The thing is I want to include a stream that flows into a waterfall. I have a few questions about this.

    1.) This is probably a stupid question, but how do I make water?

    2.) Once I've made the water, how do I make it look like it's flowing in a certain direction?

    3.) Is it possible to make it so that when someone falls into the water they get carried away by the current?

    4.) Is it possible to make a waterfall in Hammer? If so, how would I make it look good?
     
  2. lana

    aa lana Currently On: ?????

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    To place: http://developer.valvesoftware.com/wiki/Adding_Water
    Making it flow is difficult, and might require some particle tricks. You could use a trigger_push in the water to push players in the direction of the flow. Waterfalls must be achieved with models or particles, however, and will not function like water.
     
  3. Ravidge

    aa Ravidge Grand Vizier

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    1. nodraw brush with water texture on the top face only

    2. material proxies to make it scroll

    3. yes, trigger_push

    4. there is a model from sawmill you can use.

    these are simple and quick answers, but I believe you can search your way to find what you need with them! good luck :)
     
  4. GoBologna

    GoBologna L1: Registered

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    Ok. Thanks