Making a fighting arena map, music stops.

Discussion in 'Mapping Questions & Discussion' started by FatMan55, Jan 11, 2011.

  1. FatMan55

    FatMan55 L1: Registered

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    I'm making a fighting arena type map, and I have added a music playing area.
    Well, there is a problem with this, whenever anybody dies and if the music person does not reset the song, they have to wait until its over.
    The only work-around I could figure out was point_clientcommand, but that only plays it for the I/O chain starter.

    If anybody can help, it'd be appreciated.
     
  2. The Asylum

    aa The Asylum

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    So do you want the music to be playing all the time?
     
  3. FatMan55

    FatMan55 L1: Registered

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    No, I want somebody to be able to control it, it has 4 tracks, it works perfectly, but I think its the ambient_generic entity, for now I've made a booth for it being clientside but I'd like to make it serverside again.
    Also I cannot use Sourcemod to play music.