Making a brush which bullets can pass through but rockets and grenades can't

Discussion in 'Mapping Questions & Discussion' started by Cosine, Apr 11, 2009.

  1. Cosine

    Cosine L1: Registered

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    Hey everyone,

    I hope this question hasn't been asked too much before, I had a quick look but couldn't find any results. I want to make a brush, for example a chicken-wire fence, which allows bullets, flames and needles to pass through it, but not rockets, grenades, stickies or players. Is this possible, or anything similar, and if so any ideas on how to go about it?

    EDIT: Never mind, somehow my search failed but the "related threads" are exactly what I was after.
     
    Last edited: Apr 11, 2009
  2. munkey

    munkey L1: Registered

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    Basically bullet penetration then.

    I don't think it's possible in Source without some extra modification.

    I could be wrong though.
     
  3. Cosine

    Cosine L1: Registered

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    An example using a trigger was given in this thread that I played around with and managed to get working pretty well. It acts strangely when syringes are shot through the field (it stops a few every second but lets the rest through in groups) and it doesn't allow stickies to latch on to it but I think it'll do well enough for me.
     
  4. DucatiBon

    DucatiBon L2: Junior Member

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    I have a question too on this subject...what brush makes NOTHING pass through? or especialy rockets...
     
  5. StoneFrog

    StoneFrog L6: Sharp Member

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    ...normal brushes?
     
  6. ChronoTriggerFan

    ChronoTriggerFan L7: Fancy Member

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    Clip tool texture does the same thing as well.
     
  7. DucatiBon

    DucatiBon L2: Junior Member

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    playerclip doesn't block them, I havnt tried regular clip
     
  8. Bonafide

    Bonafide L6: Sharp Member

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    Block bullets
     
  9. Cosine

    Cosine L1: Registered

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    Block bullets or nodraw would do the trick, DucatiBon.