Make the PL Cart trigger a door opening?

Grimezy

L1: Registered
Sep 2, 2009
2
0
Hey,

Basically I want the Payload cart to get to a certain part of the track (just before the last cap) and I want it to open the doors on the Red barn (shown below). Right now it's just a normal Trigger_Multiple that opens the doors when a player goes through the trigger.



I assume it's definitely got something to do with the cart hitting a trigger_multiple which is connected to the doors. I just need to know how to do it properly.

Any help would be great.
 

strangemodule

L5: Dapper Member
Sep 10, 2009
223
59
Try having the info_track or whatever the thing is called that the cart moves on (can't remember atm) that is closest to the doors open them (use the output OnPass).
 

Tapp

L10: Glamorous Member
Jan 26, 2009
776
215
If you want, you could create a filter_name, set it to the cart, and then use that with your trigger_multiple (you would have to tick the props flag, though, as well as deleting the close output)
 

Cerulean

L3: Member
Sep 12, 2008
112
60
path_track OnPass

Start with something like this:

ss20090914000442.png
 

Lockhart

L2: Junior Member
Sep 1, 2009
96
2
Haha, everyone's asking questions I'll need answered in the future. I'm running out of em' . :p